#ifndef _CAR_H_
#define _CAR_H_
#include "Vehicle.h"

class Car: public Vehicle
{
private:
	float m_SpeedLand;
	char *m_pDriverName;

public:
	Car( const char *pTypeVehicle = " ", int SpeedType = 0, float SpeedLand = 0, char *pDriverName = " " );
	Car( Car &v ) : Vehicle( "Invalid Vehicle", 0 ) { }
	Car & operator = ( Car &v )
	{
		Vehicle::operator = ( v );
		return *this;
	}
	virtual ~Car( void ) { }
	virtual void Show( void );
	

};

#endif /* _CAR_H_ */


